> For the complete documentation index, see [llms.txt](https://docs.minecrypto.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.minecrypto.gg/game-modes.md).

# Game Modes

Our developers have many years of experience creating and managing successful Minecraft servers, that means we can create almost any game-mode you can think of.

{% hint style="info" %}
In the future, we will set the **daily quests based on the skill of each user.** There are many different types of quests (both PvP and PvE)

If you are a competitive player you should know that we have tournaments and season leaderboards with more than 2000$ in prizes!
{% endhint %}

### FFA - Free For All :crossed\_swords:

Players drop on the map and fight each other to complete daily quests. Completing the daily quests will earn you our token: MCR.

We also have a kill leaderboard that gets reset each season. Each month, most active players will be airdropped our token $MCR as well!

![FFA map](/files/A6R4no7ztqJrR196c2SR)

### **SG - Survival Games** :bow\_and\_arrow:

A maximum of 24 players appear on a map in which they will have to survive by looting items and killing people. The last player alive is the winner. This game mode also has also a daily quest and leaderboard system similar to the FFA mode.

![Survival Games Map - Alaskan Village](/files/Ad0V1acZvImvIzKllsXl)

{% hint style="info" %}
Our team is currently spending a lot of time implementing new games into our server. Here are some of the games we could be implementing in the near future!

* *Party games*&#x20;
* *Tournaments*&#x20;
* *Events*&#x20;
* *Races*
* *Parkour*&#x20;
* *Bedwars*
* *Lands and open world*
* *Soccer*&#x20;
* *Arena 1vs1*
* *Fights against bosses*
* *Clan wars*
* *Among Us*
  {% endhint %}

![Gamemodes examples](/files/ukmUPPRuXxgsBlwQSTlA)

{% hint style="success" %}
As you can see, Minecraft does not limit us at all to the creation of new modes.

We will always consider the community for decision-making, prioritizing entertainment and the game economy.
{% endhint %}
